Another bright idea: reviving the old (second edition?) Imperial 'advisor' to Blood Axe orks. That is, a commissar attached to the HQ of a Blood Axe Ork army, influencing the Warboss in ways that suit the Imperium. It would probably be a good idea if he was accompanied by a bodyguard of Ogryn.
This would only be feasible in an Apocalypse game, where army organisation is a lot more fluid. Then the Waaagh could fight pretty much any enemy, except possibly loyal Imperials. (Even then you could blame it on Chaos.) No special abilities for the Commissar, just his Ld and the Ogryns to act as stoic body armour. I don't even know that this would provide any major advantage to the Ork army in game terms. It just sounds like fun.
Ideally the model would be one of the old GW or recent Forgeworld commissars with a gas mask. Perhaps an Adeptus Mechanicus Translator Device should be modelled on our gallant liaison officer. The Ogryns should already be fairly fluent in all methods of Ork communication, viz shouting, pointing, chucking things and thumping someone.
(link to post in Librarium Online)
This would only be feasible in an Apocalypse game, where army organisation is a lot more fluid. Then the Waaagh could fight pretty much any enemy, except possibly loyal Imperials. (Even then you could blame it on Chaos.) No special abilities for the Commissar, just his Ld and the Ogryns to act as stoic body armour. I don't even know that this would provide any major advantage to the Ork army in game terms. It just sounds like fun.
Ideally the model would be one of the old GW or recent Forgeworld commissars with a gas mask. Perhaps an Adeptus Mechanicus Translator Device should be modelled on our gallant liaison officer. The Ogryns should already be fairly fluent in all methods of Ork communication, viz shouting, pointing, chucking things and thumping someone.
(link to post in Librarium Online)
Update: I have just bought the Forgeworld Commissar pictured above. He should do the job nicely.