Friday, 2 November 2012
Dust Warfare - Allies Walkers in 'Mickey Mouse' Camouflage
Two MCW-2 Walkers, painted in 'Mickey Mouse' camouflage. I just cut circular shapes out of masking tape and masked off the walkers. I separated the legs, hulls and turrets (easy to do on these models) and painted them with Citadel Black undercoat and a dash of Tamiya NATO Black, both straight from the spray can.
Painters with more skill and time (and patience) than I have would have done a better job, but I am happy with these. Any overspray or missed bits will be covered with weathering, 'battle damage' etc. That's the easy part of painting armoured vehicles over, say, aircraft.
I will also paint weapons and mechanical bits in appropriate colours, and then decided how to decorate the bases.
[Some notes on realism: because I rushed this job, I didn't try to make each vehicle's camouflage paint job identical (poor OPSEC!). I also didn't try to replicate the original 'Mickey Mouse' camouflage scheme; rather, I went for what was easier to do and looked OK. Remember - this is a game about WW2 robot tanks, Nazi Zombies and rocket men!]
Tuesday, 30 October 2012
Dust Warfare - Headswaps
I bought some British Army style heads from the Victoria Miniatures webstore. Victoria Lamb is a superb miniatures painter and designer, and well known in Australia for her work. She sells miniatures and conversion parts to turn 30mm toy soldier minis into Victorian era heroes, including Highlander style kilts and bagpipes!
I bought a selection of Victoria's 'Brody Helmet' heads as well as some heads with Tam O'Shanters and berets, to convert my Dust Warfare Allied troops from US Army (and USMC) into British Army. It won't change them from a game rules point of view, but it will personalise my army. The next step will be painting them in khaki and similar colours.
Since the heads are all moulded on a sprue of white metal, I clipped each head off with a 'spike' of metal running from the neck down. This made it much easier to place the heads in the neck holes of the orginal miniatures.
Allied Command Squad
Allied Recon Squad.
Who's in command here? Robin Hood? When did your men last shave?
At least these chaps have remembered their helmets.
Once I've finished painting these guys (yeah, right) I want to paint my Allied Walker models in the WW2 'Mickey Mouse' colour scheme, of black circular shapes over olive or dark green camouflage paint. I will be going for more style than historical accuracy, but Dust Warfare is a game with walking tanks, heroic rocket men and Nazi Zombies, so historical accuracy is lower priority.
Below is an example of a model truck in Mickey Mouse camouflage, which I found on the model making website www.miniatures.de (The model in the photo is not mine; I am impressed by it and want to follow the example of the person who made it!)
I bought a selection of Victoria's 'Brody Helmet' heads as well as some heads with Tam O'Shanters and berets, to convert my Dust Warfare Allied troops from US Army (and USMC) into British Army. It won't change them from a game rules point of view, but it will personalise my army. The next step will be painting them in khaki and similar colours.
Since the heads are all moulded on a sprue of white metal, I clipped each head off with a 'spike' of metal running from the neck down. This made it much easier to place the heads in the neck holes of the orginal miniatures.
Allied Command Squad
Allied Recon Squad.
Who's in command here? Robin Hood? When did your men last shave?
At least these chaps have remembered their helmets.
Once I've finished painting these guys (yeah, right) I want to paint my Allied Walker models in the WW2 'Mickey Mouse' colour scheme, of black circular shapes over olive or dark green camouflage paint. I will be going for more style than historical accuracy, but Dust Warfare is a game with walking tanks, heroic rocket men and Nazi Zombies, so historical accuracy is lower priority.
Below is an example of a model truck in Mickey Mouse camouflage, which I found on the model making website www.miniatures.de (The model in the photo is not mine; I am impressed by it and want to follow the example of the person who made it!)
http://www.miniatures.de/mickey-mouse-pattern.html |
Labels:
conversions,
Dust Tactics,
Dust Warfare,
ww2
Thursday, 25 October 2012
WH40K - Orkspendables Trukks with Kromlech Wheels
Not much work done on these in the meantime, but here are some pictures that better show the wheels. I added some brass tubing to the 4 x 4 Trukks to represent transmission shafts.
The rear view shows the little plastic blocks I added to raise the body from the rear axles. This brings the body roughly level, now that there are wheels of the same size all the way around. (In the original model kit, the front wheels have a smaller diameter, so their axles are lower than the rear ones.)
This view shows how the tyres come in left and right varieties. Because I bought 14 wheels (in the four styles sold by Kromlech), I ended up with one extra right hand wheel and missing one left hand wheel. That's only important if you care which way around the tread goes, and I decided that the Orks didn't care about one wheel. So, the centre left wheel (middle of this picture) is the 'wrong' way around.
If you do care, just buy an even number of wheel sets from Kromlech!
The rear view shows the little plastic blocks I added to raise the body from the rear axles. This brings the body roughly level, now that there are wheels of the same size all the way around. (In the original model kit, the front wheels have a smaller diameter, so their axles are lower than the rear ones.)
This view shows how the tyres come in left and right varieties. Because I bought 14 wheels (in the four styles sold by Kromlech), I ended up with one extra right hand wheel and missing one left hand wheel. That's only important if you care which way around the tread goes, and I decided that the Orks didn't care about one wheel. So, the centre left wheel (middle of this picture) is the 'wrong' way around.
If you do care, just buy an even number of wheel sets from Kromlech!
Labels:
40k,
conversions,
orks,
trukk,
warhammer 40k,
wheels
Wednesday, 17 October 2012
WH40K - Orkspendables Trukks with Kromlech Wheels
Here are the wheels I am using for my Ork Trukks, inspired by Expendables 2: The Expendening. These resin wheels are from Kromlech miniatures. The Trukk chassis are just resting on the wheels for now. Because the original design of the Trukk has smaller wheels at the front (and I have adjusted the height of the rear suspension pieces) I will use styrene tubing to make sure that all the axles are the same width. Once they are glued to the Trukks, I will be able to add more plastic bits around the bodies to make that Land Rover shape I am (sort of) after.
Here's the range of four different wheels. Note the relatively small area where the resin mould stub has been removed. A quick bit of filing and a lick of paint and that won't be visible.
You can also see the front and rear of each wheel. The wheels are about the same size as the originals from the Trukk models, with 4mm axle holes.
These wheels are nicely moulded. The detail is reasonably good, for what is supposed to be rubber tyres made from scraps and bolts. There are no bubbles in the resin, and they should paint up very nicely.
The wheels are called 'Raider Wheels'. Kromlech sell them in their eBay store, in two different packs of two (so 14 wheels makes 7 packs.)
Kromlech also threw in some free samples: an Ork Nob head with German style cap, a power armour shoulder pad adorned with chainmail and a chaos style head suitable for power armour or a hefty rebel type figure.
Here's the range of four different wheels. Note the relatively small area where the resin mould stub has been removed. A quick bit of filing and a lick of paint and that won't be visible.
You can also see the front and rear of each wheel. The wheels are about the same size as the originals from the Trukk models, with 4mm axle holes.
These wheels are nicely moulded. The detail is reasonably good, for what is supposed to be rubber tyres made from scraps and bolts. There are no bubbles in the resin, and they should paint up very nicely.
The wheels are called 'Raider Wheels'. Kromlech sell them in their eBay store, in two different packs of two (so 14 wheels makes 7 packs.)
Kromlech also threw in some free samples: an Ork Nob head with German style cap, a power armour shoulder pad adorned with chainmail and a chaos style head suitable for power armour or a hefty rebel type figure.
Labels:
40k,
conversions,
orks,
trukk,
warhammer 40k,
wheels
Monday, 8 October 2012
WH40K - Orkspendables Trukks - Chassis
The usual slow progress on my Orkspendables Converted Trukks. I ordered some resin wheels from Kromlech's eBay store, so I haven't bothered with the Ork wheels yet. I never really liked the 'nailed on armour plating' look that the GW wheels have, although if the undamaged Kromlech wheels look too neat, I might consider their 'Raider' wheel sets.
So, I built the chassis of one Trukk in the regular way, with axles for six wheels and cut the middle axle part from the chassis of the two other trucks, gluing the ends back on. The white square was just a piece of scrap styrene that happened to be the right size to reinforce the join where the cut was a bit wobbly. (It's not just parts that go into the bits box. Offcuts and scraps can also be useful!)
I also raised the rear suspension of all these vehicles with some bits of plastic, to make them a little higher off the ground than regular Trukks. This will give them more of a Kustom feel, if only by about 4mm. It also allows me to use large wheels all the way around them, rather than small ones at the front.
The cut out suspension areas make the two 4x4 Trukks much shorter than the original, which isn't really fair for the tabletop if I want these to be played as regular Trukks. However, the Secret Ingredient I will add to each trukk should bring the length back to 'regulation'. I am also tempted by a few other bits in my bits box which aren't really on the movie trucks, but would probably look good on these vehicles. We shall see!
Ork Trukk chassis with middle axle and suspension removed. |
Another Ork Trukk chassis given the 'cut and shunt' treatment. |
The cut out suspension areas make the two 4x4 Trukks much shorter than the original, which isn't really fair for the tabletop if I want these to be played as regular Trukks. However, the Secret Ingredient I will add to each trukk should bring the length back to 'regulation'. I am also tempted by a few other bits in my bits box which aren't really on the movie trucks, but would probably look good on these vehicles. We shall see!
Wednesday, 3 October 2012
WH40K - Ork Trukks inspired by Expendables 2
Here are some pictures from the opening scene of The Expendables 2, showing the modified Land Rovers used by our heroes. (The pictures come from trailers for the movie, and from the company who made the modified vehicles - Portal Rover)
They have inspired my next addition to my Ork forces. I want to convert three Ork Trukk models to represent the three converted Land Rovers seen at the beginning of the movie - two 4x4 and one 6x6.
They'll get plenty of armour plating, and extra 'bits' to cover the engine areas. I'll trim off a lot of the spiky bits and put gun mounts in the appropriate places. I have bought three Trukk models and also a Skyfire Landing Pad (to cut up into armour plate.) I still want the Trukks to look Orky, so they won't be to clean or even.
They have inspired my next addition to my Ork forces. I want to convert three Ork Trukk models to represent the three converted Land Rovers seen at the beginning of the movie - two 4x4 and one 6x6.
They'll get plenty of armour plating, and extra 'bits' to cover the engine areas. I'll trim off a lot of the spiky bits and put gun mounts in the appropriate places. I have bought three Trukk models and also a Skyfire Landing Pad (to cut up into armour plate.) I still want the Trukks to look Orky, so they won't be to clean or even.
Labels:
40k,
armour,
conversions,
ork,
orks,
trukk,
warhammer 40k
Monday, 25 June 2012
WH40K - Ork Flying Gun Thing
You don't have to buy an entire GW model kit to get the good bits. There are lots of bits sellers on the net, who will sell you separate parts from those kits. Obviously interesting parts like weapons and wheels sell more quickly (and are more expensive) because people who build conversions and dioramas want more of those bits. Random pieces of vehicle hull might languish on a retailer's shelf and be a bit cheaper. That's good if you want to build some WH40K terrain to represent a 'burned out' vehicle hull.
I had a few bits left over from the Ork Bommer kit, and a "Super Gatler" from the Ork Stompa, bought from a Bits seller for inclusion in some conversion or other. (Possibly the as-yet-unbuilt STOMP-E which remains in pieces in the bits box.) I also had a couple of Tau Devilfish engines, from the kit which eventually became my first Ork Fighta.
All this has been combined with a Tau Piranha model to produce an Ork Flying Gun Thing. I'll come up with a name for it, or take any suggestions...
(As I was building it I realised I could avoid using all the wings, engines and weapons from the Piranha. These in turn could be added to a Battlesuit to make a super-flying Battlesuit! It's the Mekboy DNA in me, I swear...)
The brass bits are from a packet of brass... bits... which I bought at a hobby store. I can think of lots of uses for those.
Although in real life this model is completely glued together, in the game I like to think that the engines swivel for a very crude VTOL effect. The 'feet' underneath it become landing gear, of a sort. More skilled modellers than I could actually make that work. Check out Work In Progress for some amazing conversions.
The 'face' on the nose is made from a Warhammer Fantasy Black Orc shield, and the 'anchor' part of the dragging chain mechanism from the original Dakkajet.
VRROOOMMMMM! FREEAAAAOOOOWWWWWMMMMM!
Dakka dakka dakka dakka dakka dakka!
I had a few bits left over from the Ork Bommer kit, and a "Super Gatler" from the Ork Stompa, bought from a Bits seller for inclusion in some conversion or other. (Possibly the as-yet-unbuilt STOMP-E which remains in pieces in the bits box.) I also had a couple of Tau Devilfish engines, from the kit which eventually became my first Ork Fighta.
All this has been combined with a Tau Piranha model to produce an Ork Flying Gun Thing. I'll come up with a name for it, or take any suggestions...
(As I was building it I realised I could avoid using all the wings, engines and weapons from the Piranha. These in turn could be added to a Battlesuit to make a super-flying Battlesuit! It's the Mekboy DNA in me, I swear...)
The brass bits are from a packet of brass... bits... which I bought at a hobby store. I can think of lots of uses for those.
Although in real life this model is completely glued together, in the game I like to think that the engines swivel for a very crude VTOL effect. The 'feet' underneath it become landing gear, of a sort. More skilled modellers than I could actually make that work. Check out Work In Progress for some amazing conversions.
The 'face' on the nose is made from a Warhammer Fantasy Black Orc shield, and the 'anchor' part of the dragging chain mechanism from the original Dakkajet.
VRROOOMMMMM! FREEAAAAOOOOWWWWWMMMMM!
Dakka dakka dakka dakka dakka dakka!
Labels:
40k,
big gun,
conversions,
orks,
warhammer 40k
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